Tag Archives: teen

Unconventional style: Inglorious Basterds, Juno and The Ghost


(some spoilers)

The most stylish person in a room looks different to everyone else. Often the first step to style, the boldest move towards quality, is doing something different and distinctive. A lot of the time these risky moves will end in tears but some people just have the knack for it.

Three such people are directors Quentin Tarantino, Jason Reitman and Roman Polanski. Recently I’ve watched some of the best known, latest works of all of these men and it’s clear they’re endowed with the lucky gift of success when embracing the unconventional.

Firstly Tarantino’s Inglorious Basterds is such a fascinating, intriguing picture. Events within the plot and elements of the execution bear Tarantino’s sensational touch – leading Nazis weren’t slaughtered in reality in a cinema in Paris – but that does not mean there aren’t serious elements to this film too. On the surface it’s a simplified, warped version of history, with a non-existent band of American Jews exacting revenge for the Holocaust, which wasn’t widely known about until the discovery of death camps at the end of the conflict. But at the very least it’s a sumptuous exercise in the best of filmmaking and with its faithful use of various languages, does say something factual rather than fictionalised about the misunderstandings and deceptions of war. It’s also, somehow, hilarious.

As the film’s star Brad Pitt says in one of the interviews on the Blu-Ray disc, this film plays out more like a novel. It’s broken into chapters, the first handful of which establish the characters and the rest bring them together for an explosive, visually stunning finale. Only a few of these characters are typical and expected for the wartime context; the French farmer in the marvellous opening scene for example. But the rest are Tarantino creations. They’re extremely vivid and engaging but also wild, sometimes implausible extremes, almost as if plucked from the pages of a striking graphic novel. Somehow the director/writer makes them wonderfully believable and then gives them bags of room to play in his chapters, which often consist of one, long and extended scene.

The opening scene establishes the marvellous character of the “Jew hunter” played by Christoph Waltz. There are some splendid, picturesque shots of the French countryside, followed by a wonderfully tense dialogue scene indoors. The interrogative German is sinister through his politeness, only to reveal the true nature of his visit. Other scenes in the film get similar space to breathe and come to life, in particular another edge of the seat, tense encounter in a tavern. This is the film’s longest scene and is incredibly realistic and satisfying as the spies, including the wonderful Michael Fassbender, attempt not to blow their cover. Language again plays an important role, and does so throughout, becoming almost another character. Often Inglorious Basterds feels more like a play, only for some explosive action to remind you that only a film could deliver such thrills, laughs and intrigue. Ultimately the spot-on dialogue, lengthy scenes, exploration of language and sensational characters and events, is not only stylish but says something worthwhile about the war.

All of these films say something worthwhile. Juno chips in with messages about taking people at face value and what really makes relationships work, as well as challenging views of young people. And The Ghost, whilst being primarily an impressive exercise in storytelling rather than a substantive study of politics, does have some underlying messages about identity and ethics.

If you had one word to describe Juno, chances are it would be “quirky”. Anywhere you look online you’ll find this label plastered to the film’s witty face. Personally it seems an unfair, limiting term for such an intelligent, funny, well-acted production. But I guess it is undoubtedly true. Juno isn’t your average teenager. She’s witty, quick and cynical. She wasn’t used by some sex mad male but got knocked up by banging the best friend who’s crazy about her out of boredom. She sets about helping a deserving couple, rather than unthinkingly obliterating the fledgling life inside her.

The couple she decides to “donate” her child to are almost as important to the story as Juno. Played by Jennifer Garner and Jason Bateman, they are the grown-up heart of the film, the crucial counterpoint to Juno’s usually happy exuberance. All the cast deal superbly with fast, funny dialogue, including Juno herself, Ellen Page, as well as her Dad and Step-Mom, J.K. Simmons and Alison Janney. And of course the love that suddenly blossoms at the end with Michael Cera, is wonderfully touching and encompassed by the duet which ends the film.

Of all these films it’s The Ghost with the most stylistic flourishes, perhaps ironic given the everyman Brit accent adopted by Ewan McGregor. There are no jaw-dropping stunts in this film; all the drama comes from the story and suffocating, tense locations. When crucial, potentially stunning events occur in the plot, Polanski deals with them with the utmost style. The film starts by simply showing an abandoned car to heighten the mystery surrounding the death of the previous Ghost Writer, rather than showing a spectacular murder scene. At the climax of the film McGregor’s character is abruptly hit by a car out of shot; we only see papers scatter and swirl in the traffic, littering the street.

Rich in detail, in The Ghost we learn surprisingly little about anything ever. Polanski somehow captures the Dan Brown like, page-turning twists of the novel and distils them on film, whilst also adding a layer of intelligence to the swerves of the plot. You are gripped, determined to keep watching for the big reveal. A reveal cunningly disguised throughout and then stylishly unveiled with an anticipation building close-up of a gradually passed note. The Ghost is immensely enjoyable and stylish; I couldn’t take my eyes off it.

So filmmakers do something different, unpredictable and restrained if you want to make it big and be lavished with praise.

No need for excessive force? Wii might as well not bother then


Proper funny people, that is to say comedians, often take the ordinary and un-funny happenings of everyday life, apply their own particular, wry comic twist and sit back satisfied as rows of audience members dissolve in laughter. I imagine that for them the knowledge that they took a dull occurrence which wasn’t at all humorous and made it so, simply by looking at it through their own bulging, witty eyes is the ultimate fulfilment of their “art”. I however have always been fairly satisfied with spotting something undeniably hilarious and jabbing a finger in the general direction of such an event, usually accompanying the gesture with subtle shouts such as “Oh my God that’s so funny!” or simply a worrying, wobbly intake of breath and my lips just about gasping “HA!”.

Take the apparently newsworthy and 100% true story of “Wii-type games linked to sprains” provided by the BBC today and the laugh out loud details that ensue upon closer inspection. The article begins by insisting the Nintendo Wii and other such motion sensitive games technology had started to produce its own “brand of player injuries”. By “own brand” we can assume that they mean someone has actually bothered to confirm what we all suspected; fat, unfit people buy the Wii, thrash around with it in their living rooms for a while and claim it to be exercise and the odd unlucky sod does himself a catastrophically embarrassing You’ve Been Framed style injury to himself in the process. To have your concealed fantasies of amusing, lardy louts unintentionally vandalising their own whopping plasma screens and yelping like puppies dangled from the Empire State building after pulling a muscle returning Mario’s serve, or something, is pretty damn funny in itself. But then you pause and consider the authority behind the article.

The BBC says that “doctors”, yes those highly trained professionals admired and trusted by society, have reported on this. They have not merely met a few times to discuss it or had a small handful of them examine the issue, but convened a ruddy conference in San Francisco on the subject! Or alternatively forced the information upon an unsuspecting, unrelated gathering. The enthusiastic medical professionals tasked with the job of investigating this “phenomenon”, apparently consulted the USA’s “National Electronic Injury Surveillance System”. I mean seriously? This database actually shows that in a five year period 696 video game related injuries occurred, of which, disappointingly, only 92 were caused by a Wii- type motion device. I say disappointingly because the other injuries are things such as chronic thumb ache in overzealous, spotty adolescents hunched over a button mashing session of Gears of War or Call of Duty. The Wii injuries have a more harmful and admit it, therefore more comic potential.

At this point I am reminded of my childhood and adults trying to impress caution on me whilst I wielded some sort of sharp object excitedly. “Careful, you could take someone’s eye out with that!” they would whine. Someone else’s, not my own. And so to the funniest sentence of this weird piece of news…

Wild swings of the console’s remote also accounted for dozens of “bystander injuries”.

Now come on that is funny right? Imagine all the possible scenarios; a husband who has just about talked his wife into a game of Wii tennis inadvertently smashing her in the face, a tottering old nan accidentally swiping away her opponent’s walking stick, sending them sprawling across the coffee table, GAME, SET, MATCH! But then I read to the end of the article. Most “victims” of bystander injuries are under 10 years old. I’ve never been a fan of the Wii anyway when I have tried it. It always struck me that it got away with poor quality games, nothing more than cartoons, in comparison to other consoles because of its gimmicky, futuristic tech. Now I have even more reason to shun it. Quite apart from the fact there is no need to get over excited for the controller to respond, you can just as effectively flick your wrist from the sofa as dive around the lounge, it was fun to lose control and pretend. Now “excessive” force is out of the question in case it becomes child abuse, which just isn’t permitted to be funny. Great.

http://www.bbc.co.uk/news/health-11455144