It’s a familiar theme in the news and it only needs the slightest of sparks to get going. If there’s a murder it means that the killer has been honing his skills on Xbox Live, amassing headshots of spotty American teens on Call of Duty. If there’s a horrifically tragic car crash then the kid’s obviously been getting ideas from the mindless traffic weaving, crude language and pedestrian skittles of Grand Theft Auto and the like. If a young girl is sexually harassed by a young guy, he’s been spending too much time working through the levels of Teach that Girl a Lesson: The Titillating Adventures of Spankatron Part II, or something.
What’s even more infuriating than the casual asides of blame in news stories though, is the supposedly in-depth and professional advice columns on the sort of parenting that can banish the evils of the games console. This type of thing is inevitable written by Dr Terri Praisebut Dontsmother or Professor Lilia Mollycuddleova of the Belgrade Child Tantrum Institute. These Gods of infant psychology will proceed to patronisingly explain the dos and don’ts of video gaming, which will ultimately turn out to be common sense.
Rather than appeal to such things as maternal instinct or the law of the bleeding obvious, these articles will be stuffed with lots of studies about the effects of gaming. Profound insights will stem from their findings, such as the fact that gaming immediately before bed might make it difficult for your child to sleep and that too much button bashing might cause inflammation and conditions like RSI in their hands.
Of course the really contentious question is: do games cause aggression? Our helpful Agony Aunt will usually start by admitting what a hotly debated topic this is, before laying out briefly the two views in the debate. The anti-games view will normally be presented with greater weight of evidence and any postives will be qualified, with phrases like “limited evidence shows that they can improve children’s willingness to co-operate”. Wrapped up somewhere in the waffle, will be the admission that the effect of games depends on the child’s environment, i.e. they don’t do any harm in a healthy and stable home, and it’s the badly behaving parents doing the damage in the poor environments, not video games.
Once in a while a reasonably interesting point will arise from one of the numerous studies being quoted. For example, that playing football based games increases appetite. However rather than seeking any positives in this, like, I don’t know, interest in playing ACTUAL football and getting regular exercise, a new evil shall be swiftly created. Football games = fat kids. So no shooting because that makes murderers and no scoring because that makes gobblers.
Some studies will just be frankly ethically dubious. They’ll casually mention that a group of children failed to do as many sit-ups as they once could. Who is making our primary school kids do sit-ups? Who is callously tracking their progress, as if we were breeding an army? I didn’t do any sit-ups in primary school, at least I won’t have thought of them as sit-ups. Forcing painful and sweaty exercise on our young, as if we were training race horses, sounds a lot worse than letting them dabble with escapism that isn’t The X-Factor or In The Night Garden, now and then.
It should be obvious that video games, like anything else that came before it like TV or comics, should be used in moderation. By anyone, not just kids. It should also be said more often that the greater immersion of video games has its developmental benefits as well as drawbacks. Increasingly experimental and quality narratives and technology, like that in LA: Noire, is simply an advancement in storytelling, not an untameable, corrupting beast to be feared.
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It seems certain that Angelina Jolie will not reprise the role of Lara Croft, the voluptuous pistol wielding archaeologist from the successful Tomb Raider video game franchise.
The writers behind the script for Iron Man, Mark Fergus and Hawk Otsby, are attached to a project to reboot the character with an origin story. Earlier this year GK Films acquired the rights to the series, with producer Graham King (The Departed) set to take charge for a 2013 release.
Despite proving a perfect fit physically for the role, almost precisely realising the impossibly busty figure from the game to the delight of many, Jolie’s two films as the gun toting heroine left both cinemagoers and gamers cold. The new writers are aiming to put this right with something more than a passable action movie with appealing eye candy. In an interview with Variety they set out their high hopes for their reinterpretation of the character: “We aim to write an origin story for Lara Croft that solidifies her place alongside Ellen Ripley and Sarah Connor in the pantheon of great female action heroes.”
The casting rumour mill is inevitably churning already. The writers may want to rework Lara’s colossal cleavage into a critically acclaimed cinematic icon but the filmmakers are unlikely to depart from the expectations of a seriously hot chick as the lead. Hence the whispers a while back of Megan Fox of Transformers fame taking over from the equally lusted after Jolie. Such a casting would stick to the current formula and guarantee a decent box office return, but given Fox’s performance record her casting would probably also tarnish the writers’ high minded vision.
Jolie’s English accent wasn’t exactly authentic during her time as Lara, prompting some to call for a young English actress to take over for the origin story. Harry Potter’s Emma Watson has been a surprise candidate mooted in some quarters, with other Brits speculated about including Rebecca Hall and Gemma Arterton. Of course there are the usual Hollywood names such as Scarlett Johansson in the mix too.
The casting of a relative unknown is a possibility, especially with the serious approach the writers appear to be taking. The Tomb Raider brand itself would give the film clout in theatres but it seems unlikely the production company would risk it without a big name star.
Whoever is picked for the role will need the flexibility to portray Lara’s transition from aristocratic, carefree heiress to globetrotting adventurer and adrenalin junkie. The plot is expected to draw on the plane crash that stranded the character in the Himalayan Mountains for two weeks and inspired her to give up a comfortable and luxurious existence.
Who do you think can step into Jolie’s shoes? Where can the franchise improve? And is this a film finally capable of giving the world a female action hero for the 21st century?
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