It’s a familiar theme in the news and it only needs the slightest of sparks to get going. If there’s a murder it means that the killer has been honing his skills on Xbox Live, amassing headshots of spotty American teens on Call of Duty. If there’s a horrifically tragic car crash then the kid’s obviously been getting ideas from the mindless traffic weaving, crude language and pedestrian skittles of Grand Theft Auto and the like. If a young girl is sexually harassed by a young guy, he’s been spending too much time working through the levels of Teach that Girl a Lesson: The Titillating Adventures of Spankatron Part II, or something.
What’s even more infuriating than the casual asides of blame in news stories though, is the supposedly in-depth and professional advice columns on the sort of parenting that can banish the evils of the games console. This type of thing is inevitable written by Dr Terri Praisebut Dontsmother or Professor Lilia Mollycuddleova of the Belgrade Child Tantrum Institute. These Gods of infant psychology will proceed to patronisingly explain the dos and don’ts of video gaming, which will ultimately turn out to be common sense.
Rather than appeal to such things as maternal instinct or the law of the bleeding obvious, these articles will be stuffed with lots of studies about the effects of gaming. Profound insights will stem from their findings, such as the fact that gaming immediately before bed might make it difficult for your child to sleep and that too much button bashing might cause inflammation and conditions like RSI in their hands.
Of course the really contentious question is: do games cause aggression? Our helpful Agony Aunt will usually start by admitting what a hotly debated topic this is, before laying out briefly the two views in the debate. The anti-games view will normally be presented with greater weight of evidence and any postives will be qualified, with phrases like “limited evidence shows that they can improve children’s willingness to co-operate”. Wrapped up somewhere in the waffle, will be the admission that the effect of games depends on the child’s environment, i.e. they don’t do any harm in a healthy and stable home, and it’s the badly behaving parents doing the damage in the poor environments, not video games.
Once in a while a reasonably interesting point will arise from one of the numerous studies being quoted. For example, that playing football based games increases appetite. However rather than seeking any positives in this, like, I don’t know, interest in playing ACTUAL football and getting regular exercise, a new evil shall be swiftly created. Football games = fat kids. So no shooting because that makes murderers and no scoring because that makes gobblers.
Some studies will just be frankly ethically dubious. They’ll casually mention that a group of children failed to do as many sit-ups as they once could. Who is making our primary school kids do sit-ups? Who is callously tracking their progress, as if we were breeding an army? I didn’t do any sit-ups in primary school, at least I won’t have thought of them as sit-ups. Forcing painful and sweaty exercise on our young, as if we were training race horses, sounds a lot worse than letting them dabble with escapism that isn’t The X-Factor or In The Night Garden, now and then.
It should be obvious that video games, like anything else that came before it like TV or comics, should be used in moderation. By anyone, not just kids. It should also be said more often that the greater immersion of video games has its developmental benefits as well as drawbacks. Increasingly experimental and quality narratives and technology, like that in LA: Noire, is simply an advancement in storytelling, not an untameable, corrupting beast to be feared.
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Am I getting overexcited if I say that this episode had everything? The Guardian series blog says that at its heart this was just a story of love between a man and his car, “perfectly pitched”. But I think that’s a simplification of the abundance of ideas in The Doctor’s Wife and a misunderstanding of the bond between Doctor and machine. If the TARDIS is a car it’s the fastest and most exclusive vehicle on the roads. And the machine is so deeply rooted in Time Lord culture, carrying such a magical image with divine possibilities, that its equivalent as a car would have to be the very latest model opening up the world for travel in a time of horse and carts. The Doctor, after all, is more than just a poser in a Porsche; he’s an adventurer, explorer and conquering genius. And the TARDIS is his home, the one constant in his lonely existence.
There is too much to talk about after such a spot on execution of a tantalising premise. I had not heard of Neil Gaiman before this week but he brings a distinctive and fresh feel to this episode, with its industrial junk and grimy Victoriana costume. Yes we’re clearly in the classic setting of a quarry, but it isn’t samey; the set is wonderfully lit and decorated to create a unique rubbish dump environment.
His glittering CV in sci-fi and fantasy is evident everywhere but Gaiman also grasps the history of Who and mines it for inspiration. More than any other incoming writer he creates a fan fest for die hard followers. The focus on a personification of the TARDIS and distress calls from Time Lords such as the Corsair, provides the pudding for lifelong Whovians, whilst the running around corridors is a classic treat many newer fans will have missed from the RTD era.
But it’s not just running around corridors. With the jaw dropping concept of the soul of the Doctor’s beloved blue box transplanted into a woman, it would be easy to gloss over the scenes with Amy and Rory. There’s no doubt that the Suranne Jones and Matt Smith double act steals the show. However the scenes with our married couple continue running themes of Moffat’s reign, raising further questions about the story arc.
What is it with constantly killing Rory? Mysterious and powerful entity House, brilliantly voiced by Michael Sheen, twice kills him with his hallucinogenic tricks. He also turns him against Amy, which is something many are saying might happen for real later on. There are chilling psychological scares with “Kill Amy” daubed all over the walls and some classic Whovian prosthetic frights with the tentacle strewn beard of the Ood.
What next? How about the marvellously creepy and eccentric Auntie and Uncle, both “patchwork people” continually “repaired” by the sadistic House? They add a delightfully quirky touch with touches of humour as well as menace. And Auntie, with what many might have missed as a throwaway line, hints at the story arc of Amy’s pregnancy. She grabs her and says “House loves you” and given that House feeds off of Time Lords or at least their TARDISes, are we meant to take that as a hint that the regenerating child at the end of The Day of the Moon is Amy’s? How on earth do the Doctor and Amy have a child? Is this just an elaborate red herring?
Enough speculation and back to the genius of this episode. House is a great idea for an adversary for the Doctor, an intelligent “entity” and one that simply wants to feed off of Time Lord energy, whilst also having fun with his food. The lovely sci-fi idea of a “bubble on the outside of a soap bubble” of the universe was also introduced through fantastically playful dialogue. Suranne Jones, effectively playing the TARDIS, did an absorbing and varied job of realising the rest of Gaiman’s excellent lines.
Indeed Gaiman’s script was perfectly structured as the TARDIS adjusted to human form, moving the character from nonsense, by degrees, to harmonious cooperation with the Doctor. This is an episode that really rewards a second viewing, as all the seemingly mad ramblings from Idris/TARDIS at the beginning, turn out to be quotes from later in the script or confused foresights from the time machine of what’s to come. For once the accompanying episode of Doctor Who Confidential was a total joy, as Gaiman read extracts from his screenplay that sounded more like intoxicating poetry and far better in many ways than the action brought to life in the episode itself.
Other odds and ends then: Matt Smith was excellent, getting the chance to be emotional, crazy and angry and determined. If we didn’t get many answers relating to this year’s story arc, we did get some partial ones to age old questions about the TARDIS and the Doctor’s past. For one thing we finally ventured beyond a control room. Ok the budget didn’t stretch to that swimming pool, but there was a lovely cameo from Tennant’s old control room. The TARDIS, given a voice, was at pains to say it was she that chose the Doctor to see the universe, not the other way around. And a satisfying explanation for all the random thrills and battles with evil: “You didn’t always take me where I wanted to go,” /”But I always took you where you needed to”.
After last week’s enjoyable run around, The Doctor’s Wife was a romp, romance and refreshing ideas episode rolled into one. Hopefully Gaiman will be persuaded to return and deliver the kind of one off story Moffat used to do so well. Next week The Rebel Flesh looks set to bring back some sort of Cassandra like creature. But things still look dark, dingy and dangerous.
P.S Are all humans like this? Bigger on the inside?
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