Proper funny people, that is to say comedians, often take the ordinary and un-funny happenings of everyday life, apply their own particular, wry comic twist and sit back satisfied as rows of audience members dissolve in laughter. I imagine that for them the knowledge that they took a dull occurrence which wasn’t at all humorous and made it so, simply by looking at it through their own bulging, witty eyes is the ultimate fulfilment of their “art”. I however have always been fairly satisfied with spotting something undeniably hilarious and jabbing a finger in the general direction of such an event, usually accompanying the gesture with subtle shouts such as “Oh my God that’s so funny!” or simply a worrying, wobbly intake of breath and my lips just about gasping “HA!”.
Take the apparently newsworthy and 100% true story of “Wii-type games linked to sprains” provided by the BBC today and the laugh out loud details that ensue upon closer inspection. The article begins by insisting the Nintendo Wii and other such motion sensitive games technology had started to produce its own “brand of player injuries”. By “own brand” we can assume that they mean someone has actually bothered to confirm what we all suspected; fat, unfit people buy the Wii, thrash around with it in their living rooms for a while and claim it to be exercise and the odd unlucky sod does himself a catastrophically embarrassing You’ve Been Framed style injury to himself in the process. To have your concealed fantasies of amusing, lardy louts unintentionally vandalising their own whopping plasma screens and yelping like puppies dangled from the Empire State building after pulling a muscle returning Mario’s serve, or something, is pretty damn funny in itself. But then you pause and consider the authority behind the article.
The BBC says that “doctors”, yes those highly trained professionals admired and trusted by society, have reported on this. They have not merely met a few times to discuss it or had a small handful of them examine the issue, but convened a ruddy conference in San Francisco on the subject! Or alternatively forced the information upon an unsuspecting, unrelated gathering. The enthusiastic medical professionals tasked with the job of investigating this “phenomenon”, apparently consulted the USA’s “National Electronic Injury Surveillance System”. I mean seriously? This database actually shows that in a five year period 696 video game related injuries occurred, of which, disappointingly, only 92 were caused by a Wii- type motion device. I say disappointingly because the other injuries are things such as chronic thumb ache in overzealous, spotty adolescents hunched over a button mashing session of Gears of War or Call of Duty. The Wii injuries have a more harmful and admit it, therefore more comic potential.
At this point I am reminded of my childhood and adults trying to impress caution on me whilst I wielded some sort of sharp object excitedly. “Careful, you could take someone’s eye out with that!” they would whine. Someone else’s, not my own. And so to the funniest sentence of this weird piece of news…
Wild swings of the console’s remote also accounted for dozens of “bystander injuries”.
Now come on that is funny right? Imagine all the possible scenarios; a husband who has just about talked his wife into a game of Wii tennis inadvertently smashing her in the face, a tottering old nan accidentally swiping away her opponent’s walking stick, sending them sprawling across the coffee table, GAME, SET, MATCH! But then I read to the end of the article. Most “victims” of bystander injuries are under 10 years old. I’ve never been a fan of the Wii anyway when I have tried it. It always struck me that it got away with poor quality games, nothing more than cartoons, in comparison to other consoles because of its gimmicky, futuristic tech. Now I have even more reason to shun it. Quite apart from the fact there is no need to get over excited for the controller to respond, you can just as effectively flick your wrist from the sofa as dive around the lounge, it was fun to lose control and pretend. Now “excessive” force is out of the question in case it becomes child abuse, which just isn’t permitted to be funny. Great.
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Consensus = broad unanimity; general or widespread agreement among all the members of a group
It probably should have occurred to me prior to seeing the new Stephen Frears film Tamara Drewe, an adaptation of the graphic novel by Posy Simmonds that used to appear regularly in the Guardian, that a critical consensus had been reached around it for good reason. However being the ambitious, aspiring writer that I am I was determined to try and look at the film from an original angle and make a startling first impression upon all of you learned readers, dazzling you with my astute, perfectly phrased observations.
The fact is though that Tamara Drewe is an entertaining, funny film set amongst an odd-ball, insular, middle class group in colourfully shot rural Dorset. It is as well acted, skilfully adapted and playfully directed as other commentators have said. It successfully fuses together a mixture of witty dialogue and slapstick comedy moments, of rounded characters and flat cartoon caricatures, to produce a cocktail of laughs, gasps, snorts and intrigue. In my experience it is rare for a cinema to be filled with the sounds of infectious, genuine laughter for more than a handful of moments in a film, and Tamara Drewe certainly achieved this. Add in the elements of sex, youthful dreams and a tragically amusing, climatic finale and Tamara Drewe is certainly the light-hearted country romp the reviews proclaim it to be.
Perhaps though I am too quick to conform to the praise. Granted it took just seconds for the audience to erupt into laughter, prompted by the frenzied internal monologue of the northern lesbian crime writer contrasted with the preceding lustful chick-lit, but I must bear in mind the bias of my fellow cinema goers and indeed myself. You see I watched Tamara Drewe from within the confines of its rural setting. My friends and I flapped as we recognised locations; a local train station dressed up as “Hadditon” Junction, Larmer Tree gardens where a music festival took place that I myself attended earlier this summer. I and the other yokels around me may have been more susceptible to the heightened version of rural reality presented here, as it mischievously sketched familiar aspects of our everyday lives. We all knew a version of the village big shot, so arrogantly portrayed by the excellent Roger Allam, the devoted door mat wife played by the always brilliant Tamsin Grieg and knew the tedium felt by the young tearaways who end up meddling catastrophically in that closed middle class world of privilege and pleasure.
Indeed the funniest moments of the film are provided by the characters that are outsiders from the interlocking middle class, English world, namely the American Glen (or was it Greg? Roger Allam’s character never knew or cared) and the pair of adolescent girls pining over a rock star and longing for events or anything at all to simply “happen” in their village nestled in the “arsehole of nowhere”. I am not familiar with the original graphic novel but my friend assured me the script captured its essence and I was impressed with Moira Buffini’s mastery of each individual character’s idiolect. From the American academic Glen to the teenage pair gossiping in the dreary bus shelter, Buffini captures an individual voice that allows the actors to deliver believable, funny performances. Only Tamara’s long term love interest Andy Cobb, played by Luke Evans, fails to come to life as a character, fulfilling the typical role of muscular, loyal, hard done by simple soul only, with a questionable accent. Dominic Cooper’s rock n roll drummer may be crudely drawn at times, but he brings an addictive charisma to the role.
Buffini’s script not only successfully creates this vivid little world of bright characters but for the most part builds well to an at once dramatic, tragic and hilarious finale. At times the plot sags so that the laughs gave way to yawns, but these moments in which the pace slackens reflect the drudgery of life the film is depicting as well as cleverly lulling you, priming you for the next wave of gags and allowing the giggles to flow all the more easily. As someone who longs to write for a living I also appreciated the themes of truth and deception in both writing and life, and the perils of compromising for your dreams, for celebrity status. The American academic is quick to correct Hallam’s character; a writer of trashy airport fiction by his own admission, that writing is about truth and not lies. But Tamara Drewe shows us that the reality of life is deception and differing perceptions and that the best stories are bundles of these lies, frankly depicted as Tamara describes her own antics in an irresistible “brutally candid” style.
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Tagged academic, adolescent, Allam, ambition, amusing, Andy Cobb, Arterton, boredom, British, Buffini, candid, celeb, cinema, climatic, climax, Comedy, comic, Cooper, cows, Dominic, Dorset, dreary, Drewe, drudgery, eggs, eye candy, fame, farce, field, film, Flickering Myth, Frears, funny, Gemma, Glen, graphic novel, Greg, Grieg, Guardian, Hardy, lies, meddling, middle class, Moira, new, original, Posy Simmond, Roger, romp, rural, script, sex, stampede, Stephen, Tamara, Tamsin, theme, Thomas, tragedy, truth, witty, writer, youth